• DocumentCode
    3270888
  • Title

    Playing tic-tac-toe using a modified neural network and an improved genetic algorithm

  • Author

    Lam, H.K. ; Ling, S.H. ; Leung, F.H.F. ; Tam, P.K.S. ; Lee, Y.S.

  • Author_Institution
    Centre for Multimedia Signal Process., Hong Kong Polytech. Univ., Kowloon, China
  • Volume
    3
  • fYear
    2002
  • fDate
    5-8 Nov. 2002
  • Firstpage
    1984
  • Abstract
    This paper presents an algorithm of playing game tic-tac-toe. This algorithm is learned by a modified neural network (NN), which is trained by an improved genetic algorithm (GA). In the proposed NN, the neuron has two activation functions and exhibits a node-to-node relationship in the hidden layer that enhances the learning ability of the network. It will be shown that the proposed NN and GA provide a better performance than the traditional approach.
  • Keywords
    games of skill; genetic algorithms; learning (artificial intelligence); neural nets; activation functions; genetic algorithm; hidden layer; modified neural network; neural network training; node-to-node relationship; tic-tac-toe; Artificial intelligence; Databases; Games; Genetic algorithms; Machine intelligence; Machine learning; Neural networks; Neurons; Signal processing algorithms; Transfer functions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IECON 02 [Industrial Electronics Society, IEEE 2002 28th Annual Conference of the]
  • Print_ISBN
    0-7803-7474-6
  • Type

    conf

  • DOI
    10.1109/IECON.2002.1185276
  • Filename
    1185276