• DocumentCode
    3273282
  • Title

    Realistic face modeling with robust correspondences

  • Author

    Kun, Wang ; Nanning, Zheng

  • Author_Institution
    Inst. of Artificial Intelligence & Robotics, Xi´´an Jiao Tong Univ., China
  • fYear
    2004
  • fDate
    14-16 July 2004
  • Firstpage
    997
  • Lastpage
    1002
  • Abstract
    Finding robust correspondence is an important problem in structure from motion algorithm. Because the human face contains many low texture and homogeneous areas, some algorithms such as corner matching are unstable and may fail sometimes. We used the face definition parameters and the symmetry of human face as prior knowledge to find reliable correspondences between two pictures, while most SFM algorithms use the generic model as a modulator in the post-processing steps. This work proposes a whole scheme to construct textured 3D face models from two views with a few user interactions. According to the correspondences, a multistage SFM approach is used to reconstruct the structure. Then we use the RBFCS algorithm to interpolate more 3D points according to the scattered feature points. A user with an ordinary camera can use our system to generate his face model in a personal computer.
  • Keywords
    face recognition; feature extraction; image reconstruction; realistic images; solid modelling; RBFCS algorithm; SFM algorithms; face definition parameters; human face; motion algorithm; realistic face modeling; robust correspondences; scattered feature points; textured 3D face models; Artificial intelligence; Cameras; Face detection; Geometry; Humans; Image reconstruction; MPEG 4 Standard; Microcomputers; Robustness; Stereo vision;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualisation, 2004. IV 2004. Proceedings. Eighth International Conference on
  • ISSN
    1093-9547
  • Print_ISBN
    0-7695-2177-0
  • Type

    conf

  • DOI
    10.1109/IV.2004.1320263
  • Filename
    1320263