DocumentCode
3274056
Title
The effects of time advance mechanism on simple agent behaviors in combat simulations
Author
Rowaei, Ahmed A Al ; Buss, Arnold H. ; Lieberman, Stephen
Author_Institution
Naval Postgrad. Sch., MOVES Inst., Monterey, CA, USA
fYear
2011
fDate
11-14 Dec. 2011
Firstpage
2426
Lastpage
2437
Abstract
We investigate the effects of time advance mechanisms on the behavior of agents in combat simulations using some simple scenarios relevant to combat and agent-based models. We implement these simulation designs in two modeling packages that illustrate the differences between discrete-time simulation (DTS) and discrete-event simulation (DES) methodologies. Many combat models use DTS as their simulation time advance mechanism. We demonstrate that the presence and size of the time step as a modeling component can have a substantial impact on the basic characteristics of agent and simulation performance. We show that the use of a DTS method can degrade the modeling accuracy of changes in agent sensor range and detection outcomes, and also can compromise the ability of agents to travel to specific target destinations in a spatial simulation environment. We conclude that DES methodology successfully addresses these problems and is preferred as a time advance mechanism in these situations.
Keywords
discrete event simulation; discrete time systems; military systems; agent-based models; combat simulations; discrete-event simulation; discrete-time simulation; simple agent behaviors; time advance mechanism; Accuracy; Adaptation models; Context modeling; Discrete event simulation; Firing; Mathematical model; Numerical models;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference (WSC), Proceedings of the 2011 Winter
Conference_Location
Phoenix, AZ
ISSN
0891-7736
Print_ISBN
978-1-4577-2108-3
Electronic_ISBN
0891-7736
Type
conf
DOI
10.1109/WSC.2011.6147952
Filename
6147952
Link To Document