• DocumentCode
    3274628
  • Title

    Understanding complex infrastructure systems: the case of SimPort-MV2

  • Author

    Bekebrede, Geertje ; Meijer, Sebastiaan A.

  • Author_Institution
    Dept. of Technol., Policy & Manage., Delft Univ. of Technol., Delft, Netherlands
  • fYear
    2009
  • fDate
    9-11 Dec. 2009
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Planning and design of infrastructures is a complicated process, which is caused by the complexity of the subject matter. The theory of complex adaptive systems offers insights that can be of use in the design process. However, translating theory into practice is difficult. Gaming is proposed as a tool to bridge this gap by simulating complex adaptive systems. The objective of the paper is to analyze whether gaming can simulate the behavior of a complex adaptive system. We use the game SimPort-MV2 as a case study. Based on this example, we conclude that games can simulate complex adaptive systems. However, we raise specific concerns about the validity of the outcome and use of the game.
  • Keywords
    computer games; large-scale systems; SimPort-MV2; complex adaptive systems; complex infrastructure systems; gaming; Adaptive systems; Analytical models; Bridges; Computational modeling; Computer simulation; Content addressable storage; Environmental economics; Game theory; Process design; Sociotechnical systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Infrastructure Systems and Services: Developing 21st Century Infrastructure Networks, (INFRA), 2009 Second International Conference on
  • Conference_Location
    Chennai
  • Print_ISBN
    978-1-4244-5599-7
  • Type

    conf

  • DOI
    10.1109/INFRA.2009.5397875
  • Filename
    5397875