Title :
A dice game in third person augmented reality
Author :
Colvin, Richard ; Hung, Ted ; Jimison, David ; Johnson, Benjamin ; Myers, Eben ; Blaine, Tina
Author_Institution :
Entertainment Technol. Center, Carnegie Mellon Univ., Pittsburgh, PA, USA
Abstract :
We describe a prototype entertainment application of the augmented-reality toolkit based on a fantasy dice game. Two players roll dice bearing glyphs that are interpreted by a computer, which provides graphical and auditory feedback. Our prototype uses entirely consumer-grade equipment: a USB Webcam, a projector, and a 2 GHz desktop with 5.1 surround speakers. Unlike many AR-Toolkit applications, our players are not encumbered by head-mounted displays. Face-to-face gameplay, integrated with the physicality of a traditional dice game, display results on a shared projection screen from a third-person point-of-view. This combination of elements provides a unique application of AR-Toolkit for merging the spectacle of modern video games with a tangible interface.
Keywords :
augmented reality; computer games; entertainment; user interfaces; USB Webcam; auditory feedback; augmented reality toolkit; consumer-grade equipment; entertainment application; face-to-face gameplay; fantasy dice game; graphical feedback; shared projection screen; video games; Application software; Auditory displays; Augmented reality; Cameras; Computer displays; Feedback; Games; Loudspeakers; Prototypes; Universal Serial Bus;
Conference_Titel :
Augmented Reality Toolkit Workshop, 2003. IEEE International
Print_ISBN :
0-7803-8240-4
DOI :
10.1109/ART.2003.1320416