DocumentCode
328254
Title
Neural Screen and intelligent patterns
Author
Buller, Andrzej
Author_Institution
Dept. of Electron., Tech. Univ. Gdansk, Poland
Volume
1
fYear
1993
fDate
25-29 Oct. 1993
Firstpage
379
Abstract
The paper presents the concept of Neural Screen-an architecture constituting a working space in which a large number of intelligent patterns may navigate and interact with each other. Each of the intelligent patterns represents a piece of data to be processed as well as a strategy of its own behavior in the space. The idea of the Neural Screen may be recognized as a step towards a neural general purpose supercomputer working based on a game of intelligent patterns. An efficient strategy of pattern behavior has been obtained via ´trial and error´ method using a simulation model of an instance of the Neural Screen. The architecture may be implemented as an appropriately large set of special purpose neural chips. Since each neural chip is assumed to be connected only with its the nearest neighbors, a supercomputer might be assembled in the manner resembling playing with LEGO blocks. Owing to an assumed redundancy of navigating patterns the supercomputer should be able to continue working even in case of a partial destruction.
Keywords
neural chips; neural net architecture; parallel architectures; Neural Screen; intelligent patterns; neural general purpose supercomputer; pattern behavior; special purpose neural chips; trial and error; Artificial intelligence; Assembly; Logic; Navigation; Nearest neighbor searches; Neural network hardware; Neurons; Parallel processing; Redundancy; Supercomputers;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 1993. IJCNN '93-Nagoya. Proceedings of 1993 International Joint Conference on
Print_ISBN
0-7803-1421-2
Type
conf
DOI
10.1109/IJCNN.1993.713936
Filename
713936
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