Title :
Integrating Direct3D Programming into Computer Science Curriculum
Author :
Tan, Delin ; Huang, Shou-Hsuan Stephen
Author_Institution :
Univ. of Houston-Victoria, Victoria
Abstract :
In recent years, computer graphics and game programming has become a popular topic among students. We propose a course that uses Microsoft DirectX as the platform for teaching undergraduate computer graphics. This course can be taught in a one-semester undergraduate course with a data structure course as prerequisite. The design of the course is described in the paper.
Keywords :
computer graphics; computer science education; educational courses; teaching; Direct3D programming; Microsoft DirectX; computer graphics; computer science curriculum; teaching; Application software; Computer graphics; Computer science; Data structures; Libraries; Mathematical programming; Programming profession; Rendering (computer graphics); Visualization; Workstations; DirectX;
Conference_Titel :
Information Technology: New Generations, 2008. ITNG 2008. Fifth International Conference on
Conference_Location :
Las Vegas, NV
Print_ISBN :
0-7695-3099-0
DOI :
10.1109/ITNG.2008.159