DocumentCode
3288503
Title
Fostering Group Collaboration in Virtual Worlds
Author
De Nobrega, Kristel M. ; Rutkowski, Anne-F
fYear
2012
fDate
4-7 Jan. 2012
Firstpage
983
Lastpage
992
Abstract
In this paper, we investigate the potential of Virtual Worlds (VWs) in fostering group collaboration in Virtual Teams. A team building activity, the Get Together Activity (GTA), was built in Second Life. It consisted of a set of eight activities. The first six intend to offer the participants experiences of transformed social interaction and embodiment, facilitating a certain familiarity with the VW. The last two activities encourage collaborative experience with team members through coordination in time and space. The article reports the design of these activities and places them in the context literature on VWs. Eighty-one participants were invited to fill in a survey evaluating the GTA. The results are presented and analyzed. The results of fourteen structured interviews with a focus group of participants provided more insights.
Keywords
social sciences computing; virtual reality; GTA; VW; fostering group collaboration; get together activity; social embodiment; social interaction; virtual teams; virtual worlds; Avatars; Buildings; Cultural differences; Games; Portfolios; Virtual groups; group collaboration; virtual worlds;
fLanguage
English
Publisher
ieee
Conference_Titel
System Science (HICSS), 2012 45th Hawaii International Conference on
Conference_Location
Maui, HI
ISSN
1530-1605
Print_ISBN
978-1-4577-1925-7
Electronic_ISBN
1530-1605
Type
conf
DOI
10.1109/HICSS.2012.286
Filename
6149014
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