DocumentCode :
3293676
Title :
The Design of Generic Serious Game Shell
Author :
Sauve, L. ; Senecal, Stephane ; Kaufman, D. ; Renaud, Loison ; Leclerc, J.
fYear :
2011
fDate :
4-6 Aug. 2011
Firstpage :
1
Lastpage :
5
Abstract :
In order to facilitate the use of online serious games in schools, a team from the Centre for expertise and research in lifelong learning (SAVIE), under the supervision of professor and researcher Louise Sauvé, focused on developing and experimenting on the Generic Serious Game Shell (GSGS). This is done in order to equip teachers with the ability to easily develop online educational games which are adapted to their pedagogical needs. This paper presents the process and guidelines (pedagogical and technical) that guided the development of GSGS as well as an example of a serious game - Escouade H2O.
Keywords :
computer aided instruction; computer games; continuing professional development; Escouade H2O; GSGS; Generic Serious Game Shell; SAVIE; lifelong learning; online educational games; online serious games; pedagogical needs; Context; Education; Games; Water; Water pollution; Water resources; Serious games; e-learning; educational games; generic shell; learning design models;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology Based Higher Education and Training (ITHET), 2011 International Conference on
Conference_Location :
Kusadasi, Izmir
Print_ISBN :
978-1-4577-1673-7
Type :
conf
DOI :
10.1109/ITHET.2011.6018675
Filename :
6018675
Link To Document :
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