• DocumentCode
    3297354
  • Title

    The Role of Objects in the Coordination of Knowledge-Intensive Projects: A Study of Computer Games Development

  • Author

    Scarbrough, Harry ; Panourgias, Niki ; Nandhakumar, Joe

  • Author_Institution
    Univ. of Warwick, Coventry, UK
  • fYear
    2012
  • fDate
    4-7 Jan. 2012
  • Firstpage
    4952
  • Lastpage
    4960
  • Abstract
    This paper addresses the role of objects in enabling the coordination of highly knowledge-intensive projects. An empirical study of project work in the computer games sector explored the role played by milestone schedules. We found that such objects played a central role in coordination in several related ways which could not be explained in terms of previous theorizing. First, such objects exhibited a capacity to act as a meta-object; i.e. representing and inter-relating other objects. Second, through their narrative quality, these objects were critical to collaborating groups´ ability to respond to the emergent features of project work. Third, by representing the practices of different groups temporally, these objects made them more accountable to management control.
  • Keywords
    computer games; groupware; project management; software development management; computer games development; group ability collaboration; knowledge-intensive project coordination; meta-object; milestone schedules; narrative quality; object role; Companies; Computers; Games; Interviews; Project management; Schedules;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Science (HICSS), 2012 45th Hawaii International Conference on
  • Conference_Location
    Maui, HI
  • ISSN
    1530-1605
  • Print_ISBN
    978-1-4577-1925-7
  • Electronic_ISBN
    1530-1605
  • Type

    conf

  • DOI
    10.1109/HICSS.2012.665
  • Filename
    6149494