• DocumentCode
    329785
  • Title

    Making 3D objects through bimanual actions

  • Author

    Nishino, Hiroaki ; Nariman, Dahlan ; Utsumiya, Kouichi ; Korida, Kazuyoshi

  • Author_Institution
    Dept. of Comput. Sci. & Intelligent Syst., Oita Univ., Japan
  • Volume
    4
  • fYear
    1998
  • fDate
    11-14 Oct 1998
  • Firstpage
    3590
  • Abstract
    While many sophisticated 3D rendering methods become available to produce realistic output, 3D data input still is a tedious and time-consuming task. The paper proposes a method for creating 3D objects using hand gestures. Two types of 3D shape forming tasks are considered. One is to create a completely new object from scratch and the other is to make it by changing an existing one. In the first case, a 3D modeling method is designed and implemented to provide functions like creation, blending and deformation of multiple 3D shapes easily controlled by intuitive bimanual gestures. The implicit superquadric functions are applied to building a gesture-based 3D object modeler with extensions of blending and deformations. In the second case, a 3D data management function is proposed to share and reuse existing shapes created by using the 3D modeler mentioned above. All 3D data are kept small in size and retrieved by picturing partial shapes with the user´s hands. As a consequence, the proposed method allows users to consistently deal with all object modeling tasks including creation, storage and reuse of 3D objects through natural and intuitive hand gestures. Some 3D objects and a miniature solid model are shown to present the expressive power and usefulness of the proposed method
  • Keywords
    solid modelling; virtual reality; 3D data input; 3D data management function; 3D modeling method; 3D objects creation; 3D shape forming tasks; bimanual actions; gesture-based 3D object modeler; hand gestures; implicit superquadric functions; miniature solid model; object modeling tasks; partial shapes; Computer graphics; Computer science; Deformable models; Humans; Intelligent systems; Shape control; Shape measurement; Space technology; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1998. 1998 IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-4778-1
  • Type

    conf

  • DOI
    10.1109/ICSMC.1998.726623
  • Filename
    726623