Title :
Exploration on personnel training for regional game industry development
Author :
Xu, Xiang ; Zou, Kun
Author_Institution :
Dept. of Comput. Eng., Univ. of Electron. Sci. & Technol., Zhongshan, China
Abstract :
This paper analyzes the development of the game recreation industry of Zhongshan City, as well as the teaching conditions of the local independent institute, based on which some explorations on the modes of nurturing talents for game specialty are made. First, the objective of personnel training for game specialty is claimed to be fostering the compound talents with the abilities of creative design and application development. Then the construction of the professional curriculum is discussed accordingly, and a multi-level curriculum is presented which consists of foundation courses, professional core courses and electives. Besides, the teaching contents and methods reform of some correlative courses are probed. Finally, the platform building for the practice training is also studied in detail.
Keywords :
Animation; Cities and towns; Electronics industry; Games; Industrial training; Manufacturing industries; Personnel; Technological innovation; Toy industry; Toy manufacturing industry; game recreation industry; game specialty; independent institute;
Conference_Titel :
Educational and Network Technology (ICENT), 2010 International Conference on
Conference_Location :
Qinhuangdao, China
Print_ISBN :
978-1-4244-7660-2
Electronic_ISBN :
978-1-4244-7662-6
DOI :
10.1109/ICENT.2010.5532143