DocumentCode
3299064
Title
A Method Used To Dynamic Scene Management Based On Octree
Author
He, Huaiqing ; Zhang, Yu ; Liu, Haohan
Author_Institution
Coll. of Comput. Sci. & Technol., China Civil Aviation Univ., Tianjin
fYear
2007
fDate
14-17 Aug. 2007
Firstpage
16
Lastpage
21
Abstract
At present the most important things on scene rendering in computer graphics are fidelity and efficiency. In order to achieve these goals, a considerable number of applications require a data structure like a tree to manage the entire scene. Searching the scene means to traversal the tree and moving objects in the scene means to recreate the tree, which are very costly but unavoidable process. In this paper, we establish an octree for managing the whole scene and encode the nodes in the tree. Through a simple process of calculation from one node´s code, we can get this node´s adjacent nodes´ code. With the orderly structure of the octree, we have obtained the target that is searching the nodes in the octree and recreating part of the octree efficiently.
Keywords
octrees; rendering (computer graphics); computer graphics; data structure; dynamic scene management; octree; scene rendering; Application software; Computer graphics; Computer science; Educational institutions; Encoding; Helium; Layout; Technology management; Tree data structures; Tree graphs; Dynamic scene management; Encoding; Octree;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location
Bangkok
Print_ISBN
0-7695-2928-3
Type
conf
DOI
10.1109/CGIV.2007.8
Filename
4293643
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