• DocumentCode
    3299277
  • Title

    Designing a Computer Game to Teach Einstein´s Theory of Relativity

  • Author

    Carr, David ; Bossomaier, Terry ; Lodge, Ken

  • Author_Institution
    Centre for Res. in Complex Syst. (CRiCS), Charles Sturt Univ., Sturt
  • fYear
    2007
  • fDate
    14-17 Aug. 2007
  • Firstpage
    109
  • Lastpage
    114
  • Abstract
    This paper describes an ongoing project to build a computer application that presents Einstein´s theory of relativity in an interactive game environment. With the current interest in the use and study of how computer games can help teach and educate, so-called ´serious games´, the resulting game is expected to have value for educators in communicating the concepts of relativity to high school students as well as introducing the topic to a wider audience. The focus of this paper is on the initial design and building of an asteroids-styled game and describes features of the physics, graphics and animations, and play mechanics. Directions for future development and studies are discussed.
  • Keywords
    computer animation; computer games; courseware; physics computing; physics education; special relativity; teaching; Asteroids-styled game; Einsteins Theory of Relativity teaching; animations; computer game; graphics; high school students; interactive game environment; play mechanics; Buildings; Computational modeling; Computer applications; Computer graphics; Educational institutions; Focusing; Game theory; Physics; Relativistic effects; Visualization; games to teach; physics; relativistic visualisation; relativity; serious games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
  • Conference_Location
    Bangkok
  • Print_ISBN
    0-7695-2928-3
  • Type

    conf

  • DOI
    10.1109/CGIV.2007.35
  • Filename
    4293657