DocumentCode
3299277
Title
Designing a Computer Game to Teach Einstein´s Theory of Relativity
Author
Carr, David ; Bossomaier, Terry ; Lodge, Ken
Author_Institution
Centre for Res. in Complex Syst. (CRiCS), Charles Sturt Univ., Sturt
fYear
2007
fDate
14-17 Aug. 2007
Firstpage
109
Lastpage
114
Abstract
This paper describes an ongoing project to build a computer application that presents Einstein´s theory of relativity in an interactive game environment. With the current interest in the use and study of how computer games can help teach and educate, so-called ´serious games´, the resulting game is expected to have value for educators in communicating the concepts of relativity to high school students as well as introducing the topic to a wider audience. The focus of this paper is on the initial design and building of an asteroids-styled game and describes features of the physics, graphics and animations, and play mechanics. Directions for future development and studies are discussed.
Keywords
computer animation; computer games; courseware; physics computing; physics education; special relativity; teaching; Asteroids-styled game; Einsteins Theory of Relativity teaching; animations; computer game; graphics; high school students; interactive game environment; play mechanics; Buildings; Computational modeling; Computer applications; Computer graphics; Educational institutions; Focusing; Game theory; Physics; Relativistic effects; Visualization; games to teach; physics; relativistic visualisation; relativity; serious games;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location
Bangkok
Print_ISBN
0-7695-2928-3
Type
conf
DOI
10.1109/CGIV.2007.35
Filename
4293657
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