• DocumentCode
    3299291
  • Title

    Parallel processing between GPU and CPU: Concepts in a game architecture

  • Author

    Zamith, M.P.M. ; Clua, Esteban W. G. ; Conci, A. ; Montenegro, Anselmo

  • Author_Institution
    Inst. de Comput., Univ. Fed. Fluminense, Rio de Janeiro
  • fYear
    2007
  • fDate
    14-17 Aug. 2007
  • Firstpage
    115
  • Lastpage
    120
  • Abstract
    This paper presents a new game loop architecture concept that employs graphics processors (GPUs) for general- purpose computation (GPGPU). A critical issue in this field is the concept of process distribution between CPU and GPU. The presented architecture consists in a very efficient model for distribution, and it was mainly designed to support math and physics on the GPU, but any kind of generic computation can be easily adapted.
  • Keywords
    computer games; computer graphics; parallel processing; CPU; GPU; game architecture; general- purpose computation; graphics processors; parallel processing; Computational modeling; Computer architecture; Computer graphics; Concurrent computing; Distributed computing; Engines; Hardware; Layout; Parallel processing; Physics computing; GPGPU; game loop; process distribution.;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
  • Conference_Location
    Bangkok
  • Print_ISBN
    0-7695-2928-3
  • Type

    conf

  • DOI
    10.1109/CGIV.2007.64
  • Filename
    4293658