DocumentCode
3299291
Title
Parallel processing between GPU and CPU: Concepts in a game architecture
Author
Zamith, M.P.M. ; Clua, Esteban W. G. ; Conci, A. ; Montenegro, Anselmo
Author_Institution
Inst. de Comput., Univ. Fed. Fluminense, Rio de Janeiro
fYear
2007
fDate
14-17 Aug. 2007
Firstpage
115
Lastpage
120
Abstract
This paper presents a new game loop architecture concept that employs graphics processors (GPUs) for general- purpose computation (GPGPU). A critical issue in this field is the concept of process distribution between CPU and GPU. The presented architecture consists in a very efficient model for distribution, and it was mainly designed to support math and physics on the GPU, but any kind of generic computation can be easily adapted.
Keywords
computer games; computer graphics; parallel processing; CPU; GPU; game architecture; general- purpose computation; graphics processors; parallel processing; Computational modeling; Computer architecture; Computer graphics; Concurrent computing; Distributed computing; Engines; Hardware; Layout; Parallel processing; Physics computing; GPGPU; game loop; process distribution.;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualisation, 2007. CGIV '07
Conference_Location
Bangkok
Print_ISBN
0-7695-2928-3
Type
conf
DOI
10.1109/CGIV.2007.64
Filename
4293658
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