• DocumentCode
    3300675
  • Title

    Interactive terrain rendering and volume visualization on the Princeton Engine

  • Author

    Kaba, Jim ; Matey, Jim ; Stoll, Gordon ; Taylor, Herb ; Hanrahan, Pat

  • Author_Institution
    David Sarnoff Res. Center, Princeton, NJ, USA
  • fYear
    1992
  • fDate
    19-23 Oct 1992
  • Firstpage
    349
  • Lastpage
    355
  • Abstract
    The implementation of truly interactive volume visualization and terrain rendering algorithms on the Princeton Engine (PE) video supercomputer is described. The PE is a single-instruction multiple-data (SIMD) computer. Since it was originally developed as a real-time digital television system simulator, it possesses many of the attributes necessary for interactive visualization: high-resolution displays, high-bandwidth I/O, supercomputer class computational performance, and a local memory array large enough to store multiple Landsat scenes and data volumes. It is shown that it is possible to generate truly interactive terrain rendering and volume visualization by computing images in real-time, at multiple frames/second
  • Keywords
    computer graphic equipment; image processing; multiprocessing systems; remote sensing; rendering (computer graphics); special purpose computers; Princeton Engine; computational performance; high-bandwidth I/O; high-resolution displays; local memory array; multiple Landsat scenes; single-instruction multiple-data; supercomputer; terrain rendering; video supercomputer; volume visualization; Computational modeling; Computer displays; Data visualization; Digital TV; Engines; High performance computing; Real time systems; Remote sensing; Satellites; Supercomputers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    0-8186-2897-9
  • Type

    conf

  • DOI
    10.1109/VISUAL.1992.235189
  • Filename
    235189