DocumentCode :
3300675
Title :
Interactive terrain rendering and volume visualization on the Princeton Engine
Author :
Kaba, Jim ; Matey, Jim ; Stoll, Gordon ; Taylor, Herb ; Hanrahan, Pat
Author_Institution :
David Sarnoff Res. Center, Princeton, NJ, USA
fYear :
1992
fDate :
19-23 Oct 1992
Firstpage :
349
Lastpage :
355
Abstract :
The implementation of truly interactive volume visualization and terrain rendering algorithms on the Princeton Engine (PE) video supercomputer is described. The PE is a single-instruction multiple-data (SIMD) computer. Since it was originally developed as a real-time digital television system simulator, it possesses many of the attributes necessary for interactive visualization: high-resolution displays, high-bandwidth I/O, supercomputer class computational performance, and a local memory array large enough to store multiple Landsat scenes and data volumes. It is shown that it is possible to generate truly interactive terrain rendering and volume visualization by computing images in real-time, at multiple frames/second
Keywords :
computer graphic equipment; image processing; multiprocessing systems; remote sensing; rendering (computer graphics); special purpose computers; Princeton Engine; computational performance; high-bandwidth I/O; high-resolution displays; local memory array; multiple Landsat scenes; single-instruction multiple-data; supercomputer; terrain rendering; video supercomputer; volume visualization; Computational modeling; Computer displays; Data visualization; Digital TV; Engines; High performance computing; Real time systems; Remote sensing; Satellites; Supercomputers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
Conference_Location :
Boston, MA
Print_ISBN :
0-8186-2897-9
Type :
conf
DOI :
10.1109/VISUAL.1992.235189
Filename :
235189
Link To Document :
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