• DocumentCode
    330108
  • Title

    No-search approach in linguistic geometry: construction of strategies

  • Author

    Stilman, Boris

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Colorado Univ., Denver, CO, USA
  • Volume
    5
  • fYear
    1998
  • fDate
    11-14 Oct 1998
  • Firstpage
    4913
  • Abstract
    Linguistic geometry includes mathematical models and tools for knowledge representation and reasoning about multiagent discrete pursuit-evasion games. A new approach to solving a class of search problems without search is shown on example of the aircraft war game. The paper includes the second part of the solution construction. Based on the state space chart a full set of strategies is constructed; one of them is implemented as a solution tree. It is proved that the only optimal strategy in this problem is the draw strategy; implementation of this strategy in the start state is the optimal solution
  • Keywords
    formal languages; game theory; games of skill; inference mechanisms; knowledge representation; multi-agent systems; search problems; aircraft war game; draw strategy; linguistic geometry; multiagent discrete pursuit-evasion games; no-search approach; optimal strategy; reasoning; solution tree; state space chart; strategies construction; Aircraft; Computational geometry; Computer science; Knowledge engineering; Knowledge representation; Mathematical model; Search problems; State-space methods; Switches; USA Councils;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1998. 1998 IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-4778-1
  • Type

    conf

  • DOI
    10.1109/ICSMC.1998.727631
  • Filename
    727631