DocumentCode
3301185
Title
Visualizing wind velocities by advecting cloud textures
Author
Max, Nelson ; Crawfis, Roger ; Williams, Dean
Author_Institution
Lawrence Livermore Nat. Lab., CA, USA
fYear
1992
fDate
19-23 Oct 1992
Firstpage
179
Lastpage
184
Abstract
In order to visualize both clouds and wind in climate simulations, clouds were rendered using a 3D texture which was advected by the wind flow. The simulation is described. Rendering, the advection of texture coordinates, and haze effects are discussed. Results are presented
Keywords
clouds; data visualisation; digital simulation; flow simulation; flow visualisation; geophysical fluid dynamics; geophysics computing; image texture; rendering (computer graphics); wind; 3D texture; advection; climate simulations; cloud textures; haze effects; rendering; texture coordinates; wind flow; wind velocity visualisation; Animation; Atmospheric modeling; Clouds; Computational modeling; Data visualization; Global warming; Grid computing; Laboratories; Predictive models; Wind speed;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
Conference_Location
Boston, MA
Print_ISBN
0-8186-2897-9
Type
conf
DOI
10.1109/VISUAL.1992.235210
Filename
235210
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