DocumentCode
3301475
Title
Rendering surface-particles
Author
Van Wijk, Jarke J.
Author_Institution
Netherlands Energy Res. Found. ECN, Petten, Netherlands
fYear
1992
fDate
19-23 Oct 1992
Firstpage
54
Lastpage
61
Abstract
Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. A method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest
Keywords
data visualisation; flow simulation; flow visualisation; physics computing; rendering (computer graphics); Gaussian filters; geometric objects; occlusion; particle sources; scan-conversion algorithm; shading model; simultaneous rendering; surface-particle rendering; temporal artifacts; Aerodynamics; Data visualization; Filters; Graphics; Hardware; Image quality; Rendering (computer graphics); Shape; Solid modeling; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
Conference_Location
Boston, MA
Print_ISBN
0-8186-2897-9
Type
conf
DOI
10.1109/VISUAL.1992.235226
Filename
235226
Link To Document