• DocumentCode
    3301475
  • Title

    Rendering surface-particles

  • Author

    Van Wijk, Jarke J.

  • Author_Institution
    Netherlands Energy Res. Found. ECN, Petten, Netherlands
  • fYear
    1992
  • fDate
    19-23 Oct 1992
  • Firstpage
    54
  • Lastpage
    61
  • Abstract
    Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. A method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest
  • Keywords
    data visualisation; flow simulation; flow visualisation; physics computing; rendering (computer graphics); Gaussian filters; geometric objects; occlusion; particle sources; scan-conversion algorithm; shading model; simultaneous rendering; surface-particle rendering; temporal artifacts; Aerodynamics; Data visualization; Filters; Graphics; Hardware; Image quality; Rendering (computer graphics); Shape; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    0-8186-2897-9
  • Type

    conf

  • DOI
    10.1109/VISUAL.1992.235226
  • Filename
    235226