DocumentCode
3301508
Title
Interactive splatting of nonrectilinear volumes
Author
Williams, Peter L.
Author_Institution
Nat. Center for Supercomput. Applications, Illinois Univ., Urbana, IL, USA
fYear
1992
fDate
19-23 Oct 1992
Firstpage
37
Lastpage
44
Abstract
Various techniques are described for achieving interactive direct volume rendering of nonrectilinear data sets using fast projection (splatting) methods. The use of graphics hardware, rendering approximations, parallelization and reduced resolution meshes are discussed. Results from the use of these techniques are presented in the form of color photos and comparative timings
Keywords
computational geometry; computer graphic equipment; mesh generation; parallel programming; rendering (computer graphics); fast projection; graphics hardware; interactive direct volume rendering; interactive splatting; nonrectilinear data sets; parallelization; reduced resolution meshes; rendering approximations; Clouds; Data mining; Focusing; Graphics; Hardware; Isosurfaces; Rendering (computer graphics); Solids; Three dimensional displays; Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
Conference_Location
Boston, MA
Print_ISBN
0-8186-2897-9
Type
conf
DOI
10.1109/VISUAL.1992.235228
Filename
235228
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