• DocumentCode
    3301508
  • Title

    Interactive splatting of nonrectilinear volumes

  • Author

    Williams, Peter L.

  • Author_Institution
    Nat. Center for Supercomput. Applications, Illinois Univ., Urbana, IL, USA
  • fYear
    1992
  • fDate
    19-23 Oct 1992
  • Firstpage
    37
  • Lastpage
    44
  • Abstract
    Various techniques are described for achieving interactive direct volume rendering of nonrectilinear data sets using fast projection (splatting) methods. The use of graphics hardware, rendering approximations, parallelization and reduced resolution meshes are discussed. Results from the use of these techniques are presented in the form of color photos and comparative timings
  • Keywords
    computational geometry; computer graphic equipment; mesh generation; parallel programming; rendering (computer graphics); fast projection; graphics hardware; interactive direct volume rendering; interactive splatting; nonrectilinear data sets; parallelization; reduced resolution meshes; rendering approximations; Clouds; Data mining; Focusing; Graphics; Hardware; Isosurfaces; Rendering (computer graphics); Solids; Three dimensional displays; Timing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 1992. Visualization '92, Proceedings., IEEE Conference on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    0-8186-2897-9
  • Type

    conf

  • DOI
    10.1109/VISUAL.1992.235228
  • Filename
    235228