DocumentCode :
3304549
Title :
Introducing a Round Robin Tournament into Evolutionary Individual and Social Learning Checkers
Author :
Al-Khateeb, Belal ; Kendall, Graham
Author_Institution :
Sch. of Comput. Sci., Al-Anbar Univ., Ramadi, Iraq
fYear :
2011
fDate :
6-8 Dec. 2011
Firstpage :
294
Lastpage :
299
Abstract :
In recent years, much research attention has been paid to evolving self-learning game players. Fogel´s Blondie24 is a demonstration of a real success in this field, inspiring many other scientists. In this paper, artificial neural networks are used as function evaluators in order to evolve game playing strategies for the game of checkers. We introduce a league structure into the learning phase of an individual and learning system based on the Blondie24 architecture. We show that this helps eliminate some of the randomness in the evolution. The best player we evolve is tested against an implementation of an evolutionary checkers program, and also against a player, which utilises the proposed round robin tournament and finally against an individual and social learning checkers program. The results are promising, suggesting many other research directions.
Keywords :
computer games; evolutionary computation; learning (artificial intelligence); neural nets; Fogel Blondie24; artificial neural networks; evolutionary checkers program; evolutionary individual; function evaluators; game of checkers; game playing strategies; learning phase; round robin tournament; self-learning game players; social learning checkers program; Computers; Databases; Educational institutions; Games; Humans; Learning systems; Round robin;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Developments in E-systems Engineering (DeSE), 2011
Conference_Location :
Dubai
Print_ISBN :
978-1-4577-2186-1
Type :
conf
DOI :
10.1109/DeSE.2011.10
Filename :
6149996
Link To Document :
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