DocumentCode
3310994
Title
Vision-based human interface with user-centered frame
Author
Kuno, Yoshinori ; Sakamoto, Masao ; Sakata, Koji ; Shirai, Yoshiaki
Author_Institution
Dept. of Mech. Eng. for Comput.-Controlled Machinery, Osaka Univ., Japan
Volume
3
fYear
1994
fDate
12-16 Sep 1994
Firstpage
2023
Abstract
This paper presents a vision-based human-computer interface system that enables the user to move a target object in 3D CG world by moving his/her hand. Unlike conventional systems, the system does not need any camera calibration. In addition, it uses a user-centered frame so that the user can control the object by hand motions matched with human intuition. For example, the user can move the object forward by moving his/her hand forward even if he/she has changed his/her body position. The system is based on the multiple view affine invariance theory. It calculates hand positions as invariant coordinates in the basis derived from four points on the user´s body. Actual system implementation and experimental results show the usefulness of the system
Keywords
robot vision; telerobotics; user interfaces; hand motions; human intuition; invariant coordinates; master/slave system; multiple view affine invariance theory; user-centered frame; vision-based human-computer interface system; Calibration; Cameras; Character generation; Computer interfaces; Computer vision; Humans; Machinery; Robot kinematics; Robot sensing systems; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems '94. 'Advanced Robotic Systems and the Real World', IROS '94. Proceedings of the IEEE/RSJ/GI International Conference on
Conference_Location
Munich
Print_ISBN
0-7803-1933-8
Type
conf
DOI
10.1109/IROS.1994.407586
Filename
407586
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