• DocumentCode
    3311684
  • Title

    Generating natural hand motion in playing a piano

  • Author

    Yamamoto, Kazuki ; Ueda, Etsuko ; Suenaga, Tsuyoshi ; Takemura, Kentaro ; Takamatsu, Jun ; Ogasawara, Tsukasa

  • Author_Institution
    Grad. Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Nara, Japan
  • fYear
    2010
  • fDate
    18-22 Oct. 2010
  • Firstpage
    3513
  • Lastpage
    3518
  • Abstract
    Generating natural motion of an articulated object with higher DOF (e.g., humanoid robot and robot hand) is a crucial issue in robotics and computer graphics fields. Use of the motion capture data is one of the solutions, but it requires expensive device and time-consuming measurement. In this paper, we propose a method for generating natural hand motion to play a piano from the inputted music score. The proposed method uses inverse kinematics while considering naturalness of hand poses. We revisit background of the inverse kinematics based on the maximum likelihood estimation and use the prior model of the hand pose to achieve the naturalness. We evaluate the effectiveness of the proposed method using voluntary survey.
  • Keywords
    computer graphics; humanoid robots; maximum likelihood estimation; motion estimation; musical instruments; robot dynamics; articulated object; computer graphics; hand poses; inputted music score; inverse kinematics; maximum likelihood estimation; motion capture data; natural hand motion; piano playing; robotics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems (IROS), 2010 IEEE/RSJ International Conference on
  • Conference_Location
    Taipei
  • ISSN
    2153-0858
  • Print_ISBN
    978-1-4244-6674-0
  • Type

    conf

  • DOI
    10.1109/IROS.2010.5650193
  • Filename
    5650193