DocumentCode
3311684
Title
Generating natural hand motion in playing a piano
Author
Yamamoto, Kazuki ; Ueda, Etsuko ; Suenaga, Tsuyoshi ; Takemura, Kentaro ; Takamatsu, Jun ; Ogasawara, Tsukasa
Author_Institution
Grad. Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Nara, Japan
fYear
2010
fDate
18-22 Oct. 2010
Firstpage
3513
Lastpage
3518
Abstract
Generating natural motion of an articulated object with higher DOF (e.g., humanoid robot and robot hand) is a crucial issue in robotics and computer graphics fields. Use of the motion capture data is one of the solutions, but it requires expensive device and time-consuming measurement. In this paper, we propose a method for generating natural hand motion to play a piano from the inputted music score. The proposed method uses inverse kinematics while considering naturalness of hand poses. We revisit background of the inverse kinematics based on the maximum likelihood estimation and use the prior model of the hand pose to achieve the naturalness. We evaluate the effectiveness of the proposed method using voluntary survey.
Keywords
computer graphics; humanoid robots; maximum likelihood estimation; motion estimation; musical instruments; robot dynamics; articulated object; computer graphics; hand poses; inputted music score; inverse kinematics; maximum likelihood estimation; motion capture data; natural hand motion; piano playing; robotics;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems (IROS), 2010 IEEE/RSJ International Conference on
Conference_Location
Taipei
ISSN
2153-0858
Print_ISBN
978-1-4244-6674-0
Type
conf
DOI
10.1109/IROS.2010.5650193
Filename
5650193
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