DocumentCode :
3319095
Title :
Parallel compact roadmap construction of 3D virtual environments on the GPU
Author :
Bleiweiss, Avi
Author_Institution :
Archit. Group, NVIDIA Corp., Santa Clara, CA, USA
fYear :
2010
fDate :
18-22 Oct. 2010
Firstpage :
5007
Lastpage :
5013
Abstract :
The representation of probabilistic graphical model often encodes a network whose size is unboundedly large. Such networks pose particular challenges to inference algorithms, specifically making the task of robot path queries highly inefficient due to poor locality of memory references. Whereas a more predictable, resolution complete method yields a highly compact graph structure that captures much of the signal in distributing the configuration free space. In this paper we demonstrate an efficient data parallel algorithm for mapping the computationally intensive, Reachability Roadmap method on the GPU. For our implementation on the recently introduced NVIDIA´s Fermi architecture, we show roadmap construction time under twenty seconds for a closure resolution of 55×55×55 cells. Moving forward, our system is well positioned to address smooth navigation of robots in a dynamically changing 3D virtual environment.
Keywords :
computer graphic equipment; coprocessors; mobile robots; parallel algorithms; path planning; probability; query processing; solid modelling; user interfaces; virtual reality; 3D virtual environment; GPU; NVIDIA Fermi architecture; data parallel algorithm; graphical representation; inference algorithm; probabilistic graphical model; reachability roadmap method; resolution complete method; roadmap construction; robot path query;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems (IROS), 2010 IEEE/RSJ International Conference on
Conference_Location :
Taipei
ISSN :
2153-0858
Print_ISBN :
978-1-4244-6674-0
Type :
conf
DOI :
10.1109/IROS.2010.5650638
Filename :
5650638
Link To Document :
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