• DocumentCode
    3319095
  • Title

    Parallel compact roadmap construction of 3D virtual environments on the GPU

  • Author

    Bleiweiss, Avi

  • Author_Institution
    Archit. Group, NVIDIA Corp., Santa Clara, CA, USA
  • fYear
    2010
  • fDate
    18-22 Oct. 2010
  • Firstpage
    5007
  • Lastpage
    5013
  • Abstract
    The representation of probabilistic graphical model often encodes a network whose size is unboundedly large. Such networks pose particular challenges to inference algorithms, specifically making the task of robot path queries highly inefficient due to poor locality of memory references. Whereas a more predictable, resolution complete method yields a highly compact graph structure that captures much of the signal in distributing the configuration free space. In this paper we demonstrate an efficient data parallel algorithm for mapping the computationally intensive, Reachability Roadmap method on the GPU. For our implementation on the recently introduced NVIDIA´s Fermi architecture, we show roadmap construction time under twenty seconds for a closure resolution of 55×55×55 cells. Moving forward, our system is well positioned to address smooth navigation of robots in a dynamically changing 3D virtual environment.
  • Keywords
    computer graphic equipment; coprocessors; mobile robots; parallel algorithms; path planning; probability; query processing; solid modelling; user interfaces; virtual reality; 3D virtual environment; GPU; NVIDIA Fermi architecture; data parallel algorithm; graphical representation; inference algorithm; probabilistic graphical model; reachability roadmap method; resolution complete method; roadmap construction; robot path query;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems (IROS), 2010 IEEE/RSJ International Conference on
  • Conference_Location
    Taipei
  • ISSN
    2153-0858
  • Print_ISBN
    978-1-4244-6674-0
  • Type

    conf

  • DOI
    10.1109/IROS.2010.5650638
  • Filename
    5650638