DocumentCode
3320110
Title
Social mobile Augmented Reality for retail
Author
Güven, Sinem ; Oda, Ohan ; Podlaseck, Mark ; Stavropoulos, Harry ; Kolluri, Sai ; Pingali, Gopal
Author_Institution
T.J. Watson Res. Center, IBM, Hawthorne, NY
fYear
2009
fDate
9-13 March 2009
Firstpage
1
Lastpage
3
Abstract
Consumers are increasingly relying on Web-based social content, such as product reviews, prior to making to a purchase. Recent surveys in the retail industry confirm that social content is indeed the #1 aid in a buying decision. Currently, accessing or adding to this valuable Web-based social content repository is mostly limited to computers far removed from the site of the shopping experience itself. We present a mobile augmented reality application, which extends such social content from the computer monitor into the physical world through mobile phones, providing consumers with in situ information on products right when and where they need to make buying decisions.
Keywords
Internet; augmented reality; content management; mobile computing; retail data processing; Web-based social content; buying decision; computer monitor; mobile augmented reality; mobile phone; physical world; retail industry; Audio databases; Augmented reality; Avatars; Cameras; Computer displays; Content based retrieval; Graphics; Mobile handsets; Rendering (computer graphics); Speech synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Pervasive Computing and Communications, 2009. PerCom 2009. IEEE International Conference on
Conference_Location
Galveston, TX
Print_ISBN
978-1-4244-3304-9
Electronic_ISBN
978-1-4244-3304-9
Type
conf
DOI
10.1109/PERCOM.2009.4912803
Filename
4912803
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