Title :
From theory to practice: on designing a pervasive learning game
Author_Institution :
Inst. of Educ., London Univ.
Abstract :
This paper moves the discussion of pervasive learning from the domain of theory into the domain of practice. It provides an overview of a model of pervasive learning and discusses how the model was used to support the development of one type of pervasive learning environment, specifically, a pervasive learning game called ProjectY
Keywords :
computer aided instruction; computer games; ubiquitous computing; ProjectY; pervasive learning game; Communication switching; Conferences; Electronic learning; Environmental economics; Feedback; Game theory; Pervasive computing; Switches;
Conference_Titel :
Pervasive Computing and Communications Workshops, 2006. PerCom Workshops 2006. Fourth Annual IEEE International Conference on
Conference_Location :
Pisa
Print_ISBN :
0-7695-2520-2
DOI :
10.1109/PERCOMW.2006.60