DocumentCode :
3322059
Title :
Human visual-vestibular based (HVVB) adaptive washout filter design for VR-based motion simulator
Author :
Huang, Chin-I
Author_Institution :
Grad. Inst. of Syst. Inf. & Control, Nat. Kaohsiung First Univ. of Sci. & Technol., Kaohsiung, Taiwan
Volume :
2
fYear :
2010
fDate :
5-7 May 2010
Firstpage :
179
Lastpage :
182
Abstract :
To avoid dizzy feeling caused by the conflict between visual and vestibular systems, an integrated model that includes models of both vestibular and visual motion sensation and incorporates the nonlinear interaction between the vestibular and visual stimuli. Models for both rotational and translational motion were developed, producing responses that explain the characteristics of self-motion. Based on this model, we propose a human vestibular-visual based (HVVB) adaptive washout algorithm to avoid dizzy feeling caused by the conflict between visual and vestibular systems. Finally, the experimental results confirm the effectiveness of our algorithm designed, and hence the advantages of the present approach can be manifested.
Keywords :
filtering theory; image motion analysis; virtual reality; VR-based motion simulator; dizzy feeling avoidance; human visual-vestibular based adaptive washout filter design; nonlinear interaction; vestibular system; visual motion sensation; visual stimuli; visual system; Adaptive filters; Algorithm design and analysis; Automatic control; Communication system control; Cost function; Humans; Low pass filters; Motion control; Nonlinear control systems; Nonlinear filters; Human Sensation; Motion Simulator; Washout Filter;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Communication Control and Automation (3CA), 2010 International Symposium on
Conference_Location :
Tainan
Print_ISBN :
978-1-4244-5565-2
Type :
conf
DOI :
10.1109/3CA.2010.5533601
Filename :
5533601
Link To Document :
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