• DocumentCode
    3323108
  • Title

    High-Quality Hardware-Based Ray-Casting Volume Rendering Using Partial Pre-Integration

  • Author

    Espinha, Rodrigo ; Celes, Waldemar

  • Author_Institution
    Pontifical Catholic University of Rio de Janeiro
  • fYear
    2005
  • fDate
    09-12 Oct. 2005
  • Firstpage
    273
  • Lastpage
    280
  • Abstract
    In this paper, we address the problem of the interactive volume rendering of unstructured meshes and propose a new hardware-based ray-casting algorithm using partial pre-integration. The proposed algorithm makes use of modern programmable graphics card and achieves rendering rates competitive with full pre-integration approaches (up to 2M tet/sec). This algorithm allows the interactive modification of the transfer function and results in high-quality images, since no artifact due to under-sampling the full numerical pre-integration exists. We also compare our approach with implementations of cell-projection algorithm and demonstrate that ray-casting can perform better than cell projection, because it eliminates the high costs involved in ordering and transferring data.
  • Keywords
    Algorithm design and analysis; Computer graphics; Computer science; Costs; Data visualization; Hardware; Inspection; Proposals; Rendering (computer graphics); Transfer functions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Image Processing, 2005. SIBGRAPI 2005. 18th Brazilian Symposium on
  • ISSN
    1530-1834
  • Print_ISBN
    0-7695-2389-7
  • Type

    conf

  • DOI
    10.1109/SIBGRAPI.2005.29
  • Filename
    1599114