DocumentCode
3326137
Title
Using gestures to interactively modify turbine blades in a Virtual Environment
Author
Rogge, Stephan ; Amtsfeld, Philipp ; Hentschel, Christian ; Bestle, Dieter ; Meyer, Marcus
Author_Institution
Media Technol., Brandenburg Univ. of Technol., Cottbus, Germany
fYear
2012
fDate
12-14 Jan. 2012
Firstpage
155
Lastpage
158
Abstract
Working in highly immersive Virtual Environments (VEs) demands special interaction techniques. If the user needs to interact three-dimensionally, traditional input devices such as keyboard or mouse are not appropriate. Gesture-based interaction is an alternative to expensive and cumbersome input hardware. In this paper a device-less, gesture-based interaction is proposed which enables to interactively modify turbine blades with predefined handles and observe the impact on the fluid flow in a VE. By using a GPU-accelerated computational fluid dynamics (CFD) solver the fluid flow for the new blade geometry is computed within a few seconds. Such a rapid analysis process shall enable turbine engineers to optimize their designs interactively.
Keywords
blades; computational fluid dynamics; gesture recognition; graphics processing units; turbines; GPU-accelerated computational fluid dynamics; blade geometry; cumbersome input hardware; expensive input hardware; fluid flow; gesture-based interaction; interactively modify turbine blades; special interaction; virtual environments; Blades; Cameras; Computational fluid dynamics; Computational modeling; Three dimensional displays; Turbines; Virtual environments; GPU flow simulation; Kinect; NITE; OpenNI; Virtual Environment; interactive blade design;
fLanguage
English
Publisher
ieee
Conference_Titel
Emerging Signal Processing Applications (ESPA), 2012 IEEE International Conference on
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4673-0899-1
Type
conf
DOI
10.1109/ESPA.2012.6152469
Filename
6152469
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