DocumentCode
3328499
Title
Depth image-based rendering of 3D object on mobile device
Author
Jang, Gyeong Ja ; Kim, Keun Ho ; Park, In Kyu
Author_Institution
Samsung Adv. Inst. of Technol., Gyeonggi-Do, South Korea
fYear
2004
fDate
18-19 Nov. 2004
Firstpage
630
Lastpage
633
Abstract
We propose an algorithm for high speed visualization of depth image-based 3D graphic data, which can be used effectively for mobile devices. The proposed approach consists of three steps: reading a set of reference, i.e. texture and depth, images of a 3D object; performing 3D warping of the reference images; splatting each pixel in back-to-front order to obtain the final rendered image. Experimental results show that the proposed algorithm increases the rendering speed when it runs on a mobile device such as a personal digital assistant (PDA) or a cellular phone.
Keywords
data visualisation; mobile handsets; notebook computers; rendering (computer graphics); solid modelling; 3D graphic data visualization; 3D object; 3D warping; PDA; depth image-based rendering; mobile device; personal digital assistant; reference images; rendering speed; Animation; Graphics; Hardware; Layout; Mobile communication; Paper technology; Personal digital assistants; Pixel; Rendering (computer graphics); Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Signal Processing and Communication Systems, 2004. ISPACS 2004. Proceedings of 2004 International Symposium on
Print_ISBN
0-7803-8639-6
Type
conf
DOI
10.1109/ISPACS.2004.1439135
Filename
1439135
Link To Document