• DocumentCode
    333083
  • Title

    Inside discrete-event simulation software: How it works and why it matters

  • Author

    Schriber, Thomas J. ; Brunner, Daniel T.

  • Author_Institution
    Dept. of Comput. & Inf. Syst., Michigan Univ., Ann Arbor, MI, USA
  • Volume
    1
  • fYear
    1998
  • fDate
    13-16 Dec 1998
  • Firstpage
    77
  • Abstract
    This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod and SLX is described. The paper concludes with several examples of “why it matters” for modelers to know how their simulation software works, including coverage of SIMAN, ProModel and GPSS/H as well as the other two tools
  • Keywords
    discrete event simulation; AutoMod; GPSS/H; ProModel; SIMAN; SLX; control elements; discrete-event simulation software; discrete-event systems; entities; entity lists; entity states; entity-list management; resources; simulation runs; Computational modeling; Control system synthesis; Discrete event simulation; Discrete event systems; Education; Grounding; Management information systems; Resource management; Software tools; Traffic control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference Proceedings, 1998. Winter
  • Conference_Location
    Washington, DC
  • Print_ISBN
    0-7803-5133-9
  • Type

    conf

  • DOI
    10.1109/WSC.1998.744902
  • Filename
    744902