DocumentCode
3339322
Title
An Intelligent Clustering Algorithm for 3D Objects Layouts in Storage Systems
Author
Hung, Shao-Shin ; Lin, Hui-Ling
Author_Institution
Dept. of Comput. Sci. & Inf. Eng., Ling Tung Univ., Taichung
fYear
2008
fDate
24-26 April 2008
Firstpage
294
Lastpage
297
Abstract
In many virtual environments (VE) applications, the size of the database is not only extremely large, it is also growing rapidly. However, little approaches for discovering object correlations in VE to improve the performance of storage systems. In this paper, we develop a class of view-based projection-generation method for mining various frequent sequential traversal patterns in the VE. The frequent sequential traversal patterns are used to predict the user navigation behavior. Furthermore, the hypergraph (HG)-based clustering scheme can help reduce disk access time with proper placement patterns into disk blocks. Finally, we have done extensive experiments to demonstrate how these proposed techniques not only significantly cut down disk access time, but also enhance the accuracy of data prefetching.
Keywords
data mining; graph theory; pattern clustering; solid modelling; virtual reality; 3D object layout; data prefetching; intelligent clustering algorithm; object-oriented hypergraph-based clustering scheme; sequential traversal pattern mining; storage system; user navigation behavior; view-based projection-generation method; virtual environment application; Clustering algorithms; Computer science; Data engineering; Deductive databases; Delay; Multimedia systems; Navigation; Pattern clustering; Prefetching; Virtual environment; Virtual environments; clustering; layout; storage system;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Ubiquitous Engineering, 2008. MUE 2008. International Conference on
Conference_Location
Busan
Print_ISBN
978-0-7695-3134-2
Type
conf
DOI
10.1109/MUE.2008.121
Filename
4505738
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