• DocumentCode
    3340366
  • Title

    An Implementation of Multi-Modal Game Interface Based on PDAs

  • Author

    Lee, Kue-Bum ; Kim, Jung-Hyun ; Hong, Kwang-Seok

  • Author_Institution
    Sungkyunkwan Univ., Seoul
  • fYear
    2007
  • fDate
    20-22 Aug. 2007
  • Firstpage
    759
  • Lastpage
    768
  • Abstract
    In computer animation and interactive computer games, gesture and speech modality can be a powerful interface between humans and computers. In this paper, we propose a personal digital assistant (PDA)- based multi-modal network game interface using speech, gesture and touch sensations. To verify the validity of our approach, we implement a multi-modal omok game using TCP/IP on a PDA network. The experimental results using the proposed multi-modal network game resulted in an average recognition rate of 97.4%, and accordingly as the weaknesses of uni- modality, such as incorrect command processing by recognition error, are offset by the strengths of other modalities, the user can enjoy a more interactive mobile game interface in any given environment.
  • Keywords
    computer animation; computer games; gesture recognition; human computer interaction; interactive systems; mobile computing; speech recognition; TCP/IP; computer animation; gesture modality; human-computer interaction; interactive computer games; interactive mobile game interface; multimodal game interface; multimodal omok game; personal digital assistant; speech modality; Application software; Computer interfaces; Computer vision; Interactive systems; Mice; Personal digital assistants; Power engineering computing; Speech recognition; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering Research, Management & Applications, 2007. SERA 2007. 5th ACIS International Conference on
  • Conference_Location
    Busan
  • Print_ISBN
    0-7695-2867-8
  • Type

    conf

  • DOI
    10.1109/SERA.2007.48
  • Filename
    4297013