DocumentCode
3340723
Title
An Efficient Expression on Cartoon Rendering Scheme in Game Characters
Author
Kim, Jong Seo ; You, Kang Soo ; Kwak, Hoon Sung
Author_Institution
Chonbuk Nat. Univ., Jeonju
fYear
2007
fDate
20-22 Aug. 2007
Firstpage
924
Lastpage
928
Abstract
The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique.
Keywords
computer games; rendering (computer graphics); cartoon rendering; cell-animations; game characters; inner shadings; nonphotorealistic rendering; silhouette edges; Animation; Computer graphics; Conference management; Engineering management; Image analysis; Painting; Paints; Petroleum; Rendering (computer graphics); Software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering Research, Management & Applications, 2007. SERA 2007. 5th ACIS International Conference on
Conference_Location
Busan
Print_ISBN
0-7695-2867-8
Type
conf
DOI
10.1109/SERA.2007.43
Filename
4297034
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