Title :
Creating audio textures by example: tiling and stitching
Author :
Parker, J.R. ; Behm, B.
Author_Institution :
Digital Media Lab., Univ. of Calgary, Alta., Canada
Abstract :
When creating multimedia constructions such as Web pages, games, and animations, it is common to play some sorts of sound as a ´loop´, where the sound file is played repeatedly from beginning to end. This is an easy way to extend a short audio sample, but the repetition is easily detected by a human listener. It is possible to create new sounds from examples, so that looping is not needed.
Keywords :
audio signal processing; multimedia computing; audio stitching; audio texture creation; audio tiling; multimedia constructions; sound file; sound texture; Acoustic noise; Binary trees; Chaos; Filters; Laboratories; Noise generators; Pixel; Probability; Statistical learning; Visual effects;
Conference_Titel :
Acoustics, Speech, and Signal Processing, 2004. Proceedings. (ICASSP '04). IEEE International Conference on
Print_ISBN :
0-7803-8484-9
DOI :
10.1109/ICASSP.2004.1326827