DocumentCode
3343656
Title
Interactive 3D City Modeling using Google Earth and Ground Images
Author
Ding, Weili ; Zhu, Feng ; Hao, Yingming
Author_Institution
Chinese Acad. of Sci., Shenyang
fYear
2007
fDate
22-24 Aug. 2007
Firstpage
849
Lastpage
854
Abstract
A new interactive approach is presented and implemented for constructing 3D city models from Google Earth and ground images. Using the roof size provided by Google Earth and the image coordinates of the four corner points of the building rectangular facade, without any prior knowledge about the parameters of the camera, we show a method for obtaining the building height and facades textures from single ground image. Furthermore, we show an algorithm for computing the tree height using a known building height and shadows in the satellite image. Based on the height and texture acquisition methods presented in this paper and geographic information provided by Google Earth, the 3D model of a typical urban site is constructed and rendered using OpenGL. The modeling results indicate that our method has many good characteristics such as low cost, simple manipulation and satisfying resolution.
Keywords
civil engineering computing; image processing; rendering (computer graphics); Google Earth; OpenGL; building height; building rectangular facade; geographic information; ground images; image coordinates; interactive 3D city modeling; rendered; satellite image; texture acquisition methods; tree height; Buildings; Cameras; Cities and towns; Costs; Data mining; Earth; Rendering (computer graphics); Roads; Satellites; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
Conference_Location
Sichuan
Print_ISBN
0-7695-2929-1
Type
conf
DOI
10.1109/ICIG.2007.5
Filename
4297199
Link To Document