Title :
Rendering of Translucent Objects Based upon PRT
Author :
Zhou, Jin ; Jiawan, Zhang ; Jizhou, Sun
Author_Institution :
Tianjin Univ., Tianjin
Abstract :
A framework to incorporate subsurface scattering effects is proposed in this paper based on precomputed light transport technology, which can interactively rerender translucent objects. First, the complete BSSRDF model is considered and the two-pass hierarchical technique by [5] in the space of non-linearly approximated transport vectors is applied, which efficiently evaluate transport vectors due to diffuse multiple scattering. Single scattering is also incorporated by considering [16] ´s approximation. For a general phase function, a technique from BRDF rendering is extended which using a separable decomposition to allow decoupled precomputation and rendering [8]. Using this approach, interactive frame rates with comparable speed to the state-of-the-art systems is achieved.
Keywords :
approximation theory; brightness; rendering (computer graphics); surface scattering; BSSRDF; bidirectional surface scattering reflectance distribution function; interactive translucent object rendering; nonlinearly approximated transport vector; precomputed light transport technology; precomputed radiance transfer; Computer graphics; Distribution functions; Integral equations; Interactive systems; Light scattering; Lighting; Optical reflection; Particle scattering; Rendering (computer graphics); Space technology;
Conference_Titel :
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
Conference_Location :
Sichuan
Print_ISBN :
0-7695-2929-1
DOI :
10.1109/ICIG.2007.87