DocumentCode
3344008
Title
Silhouettes Preserved Simplification for Small-Screen Display
Author
Chen, Hua-Hong ; Luo, Xiao-Nan ; Zhou, Sha
Author_Institution
Zhongshan Univ., Guangzhou
fYear
2007
fDate
22-24 Aug. 2007
Firstpage
948
Lastpage
953
Abstract
In this paper, silhouettes preserved simplification for small-screen display is proposed. Silhouettes are determined simply by the normals of adjacent faces and the viewpoint directions. Thus, three kinds of triangles on the silhouette are defined: the Vertex Silhouette Triangle, the Edge Silhouette Triangle and the Angle Silhouette Triangle. By applying new rules of collapse and adding weight factors to the cost, the approximation which has the silhouette closer to the original model can be achieved, even when it leaves few triangles. The proposed algorithm is simple and effective, so it is suitable for the applications which consider silhouettes to be more significant than whole details such as the small-screen display case.
Keywords
computer graphics; edge detection; angle silhouette triangle; edge silhouette triangle; silhouettes preserved simplification; small-screen display; vertex silhouette triangle; Computer applications; Computer displays; Computer graphics; Costs; Energy consumption; Hardware; Mobile computing; Rendering (computer graphics); Shape; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
Conference_Location
Sichuan
Print_ISBN
0-7695-2929-1
Type
conf
DOI
10.1109/ICIG.2007.90
Filename
4297216
Link To Document