DocumentCode :
3344099
Title :
A Parallel Framework for Interactive Rendering of Massive Complex Scenes on PCs Cluster
Author :
Jiang, Xiaohong ; Lei, Kaibin ; Xiong, Hua ; Li, Yan ; Shi, Jiaoying
Author_Institution :
Zhejiang Univ., Hangzhou
fYear :
2007
fDate :
22-24 Aug. 2007
Firstpage :
978
Lastpage :
983
Abstract :
This paper present a parallel framework for interactively rendering massive complex scenes on PCs cluster. The framework integrates parallel rendering, scene graph, software acceleration techniques, and out-of-core data management. We propose a novel parallel rendering architecture based on dynamic rendering team and hybrid rendering pipeline to balance work load and to handle different graphics primitive distribution. A unified scene graph representation is designed for flexible object manipulation in upper applications and efficient rendering in lower rendering pipeline. We present a priority-based out-of-core data management scheme which guarantees fixed memory footprint and data scheduling efficiency. We have implemented this framework and developed two applications to test its performance on a cluster of 32 PCs: a walkthrough application for massive complex scenes and a distributed multi- player video game.
Keywords :
parallel architectures; rendering (computer graphics); workstation clusters; PC cluster; flexible object manipulation; graphics primitive distribution; interactively rendering massive complex scenes; out-of-core data management; parallel framework; scene graph; software acceleration techniques; Acceleration; Application software; Computer architecture; Computer graphics; Layout; Memory management; Personal communication networks; Pipelines; Rendering (computer graphics); Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
Conference_Location :
Sichuan
Print_ISBN :
0-7695-2929-1
Type :
conf
DOI :
10.1109/ICIG.2007.141
Filename :
4297221
Link To Document :
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