DocumentCode :
3345410
Title :
Temporally consistent handling of disocclusions with texture synthesis for depth-image-based rendering
Author :
Köppel, M. ; Ndjiki-Nya, P. ; Doshkov, D. ; Lakshman, H. ; Merkle, P. ; Müller, K. ; Wiegand, T.
Author_Institution :
Image Process. Dept., Fraunhofer Inst. for Telecommun., Berlin, Germany
fYear :
2010
fDate :
26-29 Sept. 2010
Firstpage :
1809
Lastpage :
1812
Abstract :
Depth-image-based rendering (DIBR) is used to generate additional views of a real-world scene from images or videos and associated per-pixel depth information. An inherent problem of the view synthesis concept is the fact that image information which is occluded in the original view may become visible in the “virtual” image. The resulting question is: how can these disocclusions be covered in a visually plausible manner? In this paper, a new temporally and spatially consistent hole filling method for DIBR is presented. In a first step, disocclusions in the depth map are filled. Then, a background sprite is generated and updated with every frame using the original and synthesized information from previous frames to achieve temporally consistent results. Next, small holes resulting from depth estimation inaccuracies are closed in the textured image, using methods that are based on solving Laplace equations. The residual disoccluded areas are coarsely initialized and subsequently refined by patch-based texture synthesis. Experimental results are presented, highlighting that gains in objective and visual quality can be achieved in comparison to the latest MPEG view synthesis reference software (VSRS).
Keywords :
Laplace equations; image texture; rendering (computer graphics); Laplace equations; MPEG view synthesis reference software; depth estimation; depth-image-based rendering; disocclusions; image information; patch-based texture synthesis; per-pixel depth information; spatially consistent hole filling method; synthesized information; temporally consistent handling; virtual image; Cameras; Delta modulation; Filling; Pixel; Rendering (computer graphics); Sprites (computer); Transform coding; 3D video; Depth-image-based rendering; View synthesis; inpainting; texture synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing (ICIP), 2010 17th IEEE International Conference on
Conference_Location :
Hong Kong
ISSN :
1522-4880
Print_ISBN :
978-1-4244-7992-4
Electronic_ISBN :
1522-4880
Type :
conf
DOI :
10.1109/ICIP.2010.5652138
Filename :
5652138
Link To Document :
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