• DocumentCode
    3346131
  • Title

    Hardware prototyping for the H.264 4×4 transformation [video coding]

  • Author

    Amer, Ihab ; Badawy, Wael ; Jullien, Graham

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Calgary Univ., Alta., Canada
  • Volume
    5
  • fYear
    2004
  • fDate
    17-21 May 2004
  • Abstract
    This paper presents a hardware prototype of the H.264 transformation. The proposed architecture uses only add and shift operations to reduce the computational requirements for the 4×4 transform. The architecture is developed to be used in high-resolution applications such as high definition television (HDTV) and digital cinema. The developed architecture is prototyped and simulated using ModelSim 5.4®. It is synthesized using Leonardo Spectrum®. The results show that the architecture satisfies the real-time constraints required by different digital video applications.
  • Keywords
    digital arithmetic; discrete wavelet transforms; high definition television; video coding; H.264 standard; H.264 transformation hardware prototype; HDTV; add operations; digital cinema; high definition television; real-time digital video constraints; shift operations; video-coding techniques; Computational modeling; Computer architecture; Discrete cosine transforms; Discrete transforms; Equations; HDTV; Hardware; Prototypes; Quantization; Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech, and Signal Processing, 2004. Proceedings. (ICASSP '04). IEEE International Conference on
  • ISSN
    1520-6149
  • Print_ISBN
    0-7803-8484-9
  • Type

    conf

  • DOI
    10.1109/ICASSP.2004.1327051
  • Filename
    1327051