Author_Institution :
Dept. of Comput. Sci. & Eng., State Univ. of New York at Buffalo, Buffalo, NY
Abstract :
Channel assignment is a very important topic in wireless networks. In this paper, we study FDMA channel assignment in a non-cooperative wireless network, where devices are selfish. Existing work on this problem has considered Nash equilibrium (NE), which is not a very strong solution concept and may not guarantee a good system-wide performance. In contrast, in this work we introduce a payment formula to ensure the existence of a strongly dominant strategy equilibrium (SDSE), a much stronger solution concept. We show that, when the system converges to a SDSE, it also achieves global optimality in terms of effective system-wide throughput. Furthermore, we extend our work to the case in which some radios have limited tunability. We show that, in this case, it is generally impossible to have a similar SDSE solution; but, with additional assumptions on the numbers of radios and the types of channels, etc., we can again achieve a SDSE solution that guarantees globally optimal effective system throughput in the entire system. Besides this extension, we also consider another extension of our strategic game, which is a repeated game that provides fairness. Finally, we evaluate our design in experiments. Our evaluations verify that the system does converge to the globally optimal channel assignment with our designed payment formula, and that the effective system- wide throughput is significantly higher than that of anarchy and Nash equilibrium (NE).
Keywords :
channel allocation; frequency division multiple access; game theory; radio networks; FDMA channel assignment; Nash Equilibrium; globally optimal channel assignment; noncooperative wireless networks; strategic game; strongly dominant strategy equilibrium; Communications Society; Computer science; Degradation; Frequency division multiaccess; Nash equilibrium; Radio transceivers; Throughput; Time division multiple access; Wireless communication; Wireless networks;