DocumentCode
3348052
Title
Utility and Game-Theory Based Network Selection Scheme in Heterogeneous Wireless Networks
Author
Chang, Chung-Ju ; Tsai, Tsung-Li ; Chen, Yung-Han
Author_Institution
Dept. of Commun. Eng., Nat. Chiao Tung Univ., Hsinchu
fYear
2009
fDate
5-8 April 2009
Firstpage
1
Lastpage
5
Abstract
The paper proposes a utility function and game theory (UGT) based network selection scheme to maximize accommodated number of calls, minimize handoff occurrences frequency, and fulfill quality of service (QoS) requirements in heterogeneous wireless networks. When a new call or a handoff call arrives, UGT would calculate the utility value and preference value for each candidate network based on the QoS satisfaction of the call request and the cooperative game computation. Finally, the network, which has the maximum result of linearly combined utility value and preference value, would be selected as the most suitable network for the call request. Simulation results show that UGT has good QoS satisfaction. It also allows system to accommodate more calls than iterative TOPSIS scheme. In addition, UGT can reduce the handoff occurrence frequency by about 30% as compared to iterative TOPSIS.
Keywords
game theory; quality of service; radio networks; utility theory; game theory-based network selection scheme; handoff occurrence frequency; heterogeneous wireless network; preference value; quality-of-service; utility function; Frequency; Game theory; IP networks; Land mobile radio cellular systems; Multiaccess communication; Quality of service; Radio control; Resource management; Wireless LAN; Wireless networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Communications and Networking Conference, 2009. WCNC 2009. IEEE
Conference_Location
Budapest
ISSN
1525-3511
Print_ISBN
978-1-4244-2947-9
Electronic_ISBN
1525-3511
Type
conf
DOI
10.1109/WCNC.2009.4918016
Filename
4918016
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