DocumentCode :
3350807
Title :
Design of object-oriented simulations in C++
Author :
Joines, Jeffrey A. ; Roberts, Stephen D.
Author_Institution :
Dept. of Ind. Eng., North Carolina State Univ., Raleigh, NC, USA
fYear :
1994
fDate :
11-14 Dec. 1994
Firstpage :
157
Lastpage :
165
Abstract :
Shows how to design object-oriented simulation models using C++. A set of object classes have been written in C++ which can be used to create simulation models and simulation packages. The simulations built with these tools possess the benefits of an object-oriented design, including the use of classes, inheritance, encapsulation, polymorphism, run-time binding and parameterized typing. These concepts are illustrated by creating a network queuing simulation language which has several notable features not available in other similar languages. Object-oriented simulations provide full accessibility to the base language, faster executions, portable models and executables, a multivendor implementation language, and a growing variety of complementary development tools.
Keywords :
C language; data encapsulation; digital simulation; inheritance; object-oriented languages; object-oriented methods; object-oriented programming; simulation languages; C++ language; base language accessibility; complementary development tools; encapsulation; fast executions; inheritance; multivendor implementation language; network queuing simulation language; object classes; object-oriented simulation models design; parameterized typing; polymorphism; portable executables; portable models; run-time binding; simulation packages; Application software; Computer languages; Context modeling; Encapsulation; Industrial engineering; Object oriented modeling; Object oriented programming; Packaging; Runtime; Software engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1994. Winter
Print_ISBN :
0-7803-2109-X
Type :
conf
DOI :
10.1109/WSC.1994.717098
Filename :
717098
Link To Document :
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