DocumentCode :
3351265
Title :
The influence of rendering quality on presence and task performance in a virtual environment
Author :
Zimmons, Paul ; Panter, Abigail
Author_Institution :
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
fYear :
2003
fDate :
22-26 March 2003
Firstpage :
293
Lastpage :
294
Abstract :
This user study investigated how rendering quality contributes to the sense of presence and level of task performance of participants in a virtual environment. Fifty-five participants performed the task of dropping four objects in a two-room, virtual environment which was drawn with varying degrees of texture and lighting quality. Their physiological reactions were measured along with their accuracy at dropping objects onto a target. In addition, a series of questionnaires were administered to examine the participant´s subjective sense of presence and object recall. An increase in physiological response, particularly heart rate, was demonstrated across all rendering conditions. Gender differences were noted in physiological responses, spatial ability tests, and simulator sickness questionnaires.
Keywords :
human factors; rendering (computer graphics); virtual reality; physiological response; rendering; rendering quality; virtual environment; Brain modeling; Computer science; Heart rate; Lighting; Packaging; Painting; Psychology; Testing; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality, 2003. Proceedings. IEEE
ISSN :
1087-8270
Print_ISBN :
0-7695-1882-6
Type :
conf
DOI :
10.1109/VR.2003.1191170
Filename :
1191170
Link To Document :
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