DocumentCode :
3352503
Title :
Performance analysis of packet bundling techniques in DIS
Author :
Liang, Lawrence A H ; Cai, Wentong ; Lee, Bu-Sung ; Turner, Stephen J.
Author_Institution :
Sch. of Appl. Sci., Nanyang Technol. Univ., Singapore
fYear :
1999
fDate :
1999
Firstpage :
75
Lastpage :
82
Abstract :
With the increasing complexity and scale of the simulation, meeting the communication and bandwidth requirements has become a major challenge in the design and implementation of Distributed Interactive Simulations (DIS). In this paper, we will study some packet bundling mechanisms as an important technique in reducing the packet transmission rate and bandwidth requirement at the gateway in a DIS environment. Two packet bundling mechanisms are proposed. One uses a multilevel priority queue, and the other a single priority queue. Simulation results show that using a packet bundling technique can effectively reduce the average packet transmission rate and average transmission bandwidth requirement while maintaining the real-time constraints for the packets
Keywords :
digital simulation; distributed processing; performance evaluation; DIS; DIS environment; Distributed Interactive Simulations; bandwidth requirement; packet bundling; packet transmission rate; Bandwidth; Computer aided instruction; Dead reckoning; Filtering; Joining processes; Logistics; Performance analysis; Scalability; Standards development; Technology planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Distributed Interactive Simulation and Real-Time Applications, 1999. Proceedings. 3rd IEEE International Workshop on
Conference_Location :
Greenbelt, MD
Print_ISBN :
0-7695-0459-0
Type :
conf
DOI :
10.1109/DISRTA.1999.807728
Filename :
807728
Link To Document :
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