DocumentCode
3352503
Title
Performance analysis of packet bundling techniques in DIS
Author
Liang, Lawrence A H ; Cai, Wentong ; Lee, Bu-Sung ; Turner, Stephen J.
Author_Institution
Sch. of Appl. Sci., Nanyang Technol. Univ., Singapore
fYear
1999
fDate
1999
Firstpage
75
Lastpage
82
Abstract
With the increasing complexity and scale of the simulation, meeting the communication and bandwidth requirements has become a major challenge in the design and implementation of Distributed Interactive Simulations (DIS). In this paper, we will study some packet bundling mechanisms as an important technique in reducing the packet transmission rate and bandwidth requirement at the gateway in a DIS environment. Two packet bundling mechanisms are proposed. One uses a multilevel priority queue, and the other a single priority queue. Simulation results show that using a packet bundling technique can effectively reduce the average packet transmission rate and average transmission bandwidth requirement while maintaining the real-time constraints for the packets
Keywords
digital simulation; distributed processing; performance evaluation; DIS; DIS environment; Distributed Interactive Simulations; bandwidth requirement; packet bundling; packet transmission rate; Bandwidth; Computer aided instruction; Dead reckoning; Filtering; Joining processes; Logistics; Performance analysis; Scalability; Standards development; Technology planning;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Interactive Simulation and Real-Time Applications, 1999. Proceedings. 3rd IEEE International Workshop on
Conference_Location
Greenbelt, MD
Print_ISBN
0-7695-0459-0
Type
conf
DOI
10.1109/DISRTA.1999.807728
Filename
807728
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