DocumentCode
3352566
Title
Six degree-of-freedom haptic rendering of complex polygonal models
Author
Johnson, David E. ; Willemsen, Peter
Author_Institution
Sch. of Comput., Utah Univ., Salt Lake City, UT, USA
fYear
2003
fDate
22-23 March 2003
Firstpage
229
Lastpage
235
Abstract
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-of-freedom haptic interface. The algorithm supports activities such as virtual prototyping of complex polygonal models and adding haptic interaction to virtual environments. The underlying collision system computes local minimum distances between the model controlled by the haptic device and the rest of the scene. The haptic rendering computes forces and torques on the moving model based on these local minimum distances.
Keywords
force feedback; haptic interfaces; rendering (computer graphics); virtual reality; complex polygonal models; forces; haptic device; haptic interaction; haptic interface; local minimum distance; six degree-of-freedom haptic rendering; torques; virtual environments; virtual prototyping; Computational modeling; Computer interfaces; Data structures; Haptic interfaces; Layout; Rendering (computer graphics); Shape; System testing; Virtual environment; Virtual prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on
Print_ISBN
0-7695-1890-7
Type
conf
DOI
10.1109/HAPTIC.2003.1191285
Filename
1191285
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