DocumentCode
3358517
Title
An improved scan-line algorithm for display of CSG models
Author
Tokoi, K. ; Kitahashi, T.
Author_Institution
Wakayama Univ., Japan
fYear
2001
fDate
2001
Firstpage
477
Lastpage
482
Abstract
A scan-line algorithm uses a one-dimensional set operation instead of a depth comparison to find a visible surface of the object shape defined by constructive solid geometry (CSG). Interactive solid modelers employing a scan-line algorithm require considerable computing time in repeated construction and destruction of parts of the CSG object models during the design process. We discuss three steps to improve a scan-line algorithm to display the CSG models on a screen. First, changing the order of application of the partial procedures in the algorithm can improve the performance in the interactive modelers. Secondly, substituting set operations for simple manipulations of the elements in two kinds of lists reduces computing time. Finally, using the connection information at the adjoining facets drastically reduces the number of set operation executions
Keywords
computational complexity; computational geometry; solid modelling; 1D set operation; CSG model display; adjoining facets; computing time; connection information; constructive solid geometry; improved scan-line algorithm; interactive solid modelers; lists; object shape; visible surface finding; Acceleration; Casting; Character generation; Displays; Face; Geometry; Image generation; Rendering (computer graphics); Shape; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2001. Proceedings. Fifth International Conference on
Conference_Location
London
Print_ISBN
0-7695-1195-3
Type
conf
DOI
10.1109/IV.2001.942099
Filename
942099
Link To Document