DocumentCode :
3366441
Title :
User-controlled physics-based animation for articulated figures
Author :
Kokkevis, Evangelos ; Metaxas, Dimitri ; Badler, Norman I.
Author_Institution :
Dept. of Comput. & Inf. Sci., Pennsylvania Univ., Philadelphia, PA, USA
fYear :
1996
fDate :
3-4 Jun 1996
Firstpage :
16
Lastpage :
26
Abstract :
We present a physics based system for the guided animation of articulated figures. Based on an efficient forward dynamics simulator we introduce a robust feedback control scheme and a fast two stage collision response algorithm. A user of our system provides kinematic trajectories for those degrees of freedom (DOFs) of the figure they want direct control over. The output motion is fully generated using forward dynamics. The specified motion trajectories are the input to a control system which computes the forces and torques that should be exerted to achieve the desired motion. The dynamic controllers, designed based on the Model Reference Adaptive Control paradigm, continuously self adjust for optimal performance in trajectory following. Moreover, the user is given a handle on the type and speed of reaction of the figure´s controlled DOFs to sudden changes in their desired motion. The overall goal of our system is to provide a platform for generating and studying realistic, user controlled motion at interactive rates. We require minimal user involvement in specifying non intuitive parameters
Keywords :
computer animation; control system analysis computing; digital simulation; model reference adaptive control systems; motion control; physics; physics computing; user interfaces; Model Reference Adaptive Control paradigm; articulated figures; degrees of freedom; dynamic controllers; fast two stage collision response algorithm; forward dynamics; forward dynamics simulator; guided animation; kinematic trajectories; motion trajectories; optimal performance; output motion; physics based system; realistic user controlled motion; robust feedback control scheme; trajectory following; user controlled physics based animation; Animation; Control systems; Feedback control; Force control; Kinematics; Motion control; Optimal control; Physics; Robust control; Torque control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '96. Proceedings
Conference_Location :
Geneva
ISSN :
1087-4844
Print_ISBN :
0-8186-7588-8
Type :
conf
DOI :
10.1109/CA.1996.540484
Filename :
540484
Link To Document :
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