• DocumentCode
    3366462
  • Title

    Physical models of loose soils dynamically marked by a moving object

  • Author

    Chanclou, Benoit ; Luciani, Annie ; Habibi, Arash

  • Author_Institution
    INPG, Assoc. pour la Creation et la Recherche sur les Outils d´´Expression, Grenoble, France
  • fYear
    1996
  • fDate
    3-4 Jun 1996
  • Firstpage
    27
  • Lastpage
    35
  • Abstract
    The paper deals with the modeling of loose soil (sandy, muddy, etc.). When an object moves on such grounds, the object´s and the soil´s movement both depend on the mutual physical interactions, and therefore are very difficult to achieve with kinematic or geometric models. We use a particle based dynamic modeler and achieve a discrete model of plasticity, which accounts for the influence of the soil on objects moving on this soil, but also for the influence of the object on the movement and the shape of the soil. Thus we have simulated soil compression and piling, vehicles leaving tyre traces spinning, skidding and even sinking. This first step is the simulation of the soil object system at a discretization scale that can be termed “intermediate”. A subsequent step consists of the simulation of a finer physical soil model in order to account for smaller scale dynamic phenomena
  • Keywords
    computer animation; digital simulation; geophysical techniques; geophysics; geophysics computing; soil; discrete model; discretization scale; loose soils; moving object; mutual physical interactions; particle based dynamic modeler; physical soil model; plasticity; soil compression; soil movement; soil object system; vehicles; Kinematics; Plastics; Shape; Soil; Solid modeling; Spinning; Tires; Vehicle dynamics; Vehicles; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation '96. Proceedings
  • Conference_Location
    Geneva
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-7588-8
  • Type

    conf

  • DOI
    10.1109/CA.1996.540485
  • Filename
    540485